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•Course study content:

• Face proportions and makeup

• Basic grayscale shading

• Basic proportions of the character's body

• Character human muscle structure and perspective

• Cultivation of basic concepts and creativity

• Motion and Posture Applications

• Character modeling and equipment design

• Complete three views of character modeling

• Color application and matching

• Basic composition of scenes

• Two-point and three-point perspective

• Course duration: Eighteen weeks

• Upcoming start dates:  Open as soon as the class is full

• Hours: Weekend day classes

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•Course study content:

• Structural Concept Sketch

• Introduction to Sculpture Tools

• Three-dimensional skeleton implementation

•Character proportional structure planning

•Sculpture basic exercises and procedures

• Expression and texture sculpting

•Texture and structure

• Symmetry laws for models

• Model coloring teaching

• Color and lighting changes

•Class time:  seven weeks

• Upcoming start dates:  Open as soon as the class is full

• Hours: Weekend day classes

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•Course study content:

• Brush usage and explanation

• Reality, style, tonality

• Preliminary exploration of lighting and color

• The proportion of facial features, multi-angle avatar

• Coloring training

• Head structure: eyes, nose, mouth, ears

• Difference between male and female avatars

• Hair drawing

• Avatar and style performance: virtual and real, edge, brush application

• Color light and shadow change and three-dimensional effect

•Class time:  twelve weeks

• Upcoming start dates:  Open as soon as the class is full

• Time: Weekday evening classes

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•Course study content:

• Research training (data collection and analysis)

• Anatomy of a Constructed Scale Structure

•Basic Technique: Graphic Practice

• Character exercises on different themes

• Character expressions, limbs and movements

• Situational thinking development

• Creative concept design

•Three views of character modeling

• Basic coloring techniques

•Creative three-dimensional shaping

( Electric painting/hand-painting class is optional )

•Class time:  twelve weeks

• Upcoming start dates:  Open as soon as the class is full

• Hours: Weekend day classes

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•Course study content:

• Introduction to software tools

• dynamesh skeleton

• Introducing the Alpha brush

• Sculpture time and programming

• zbrush modeling basic modeling

• q version/realistic character doll

• q version/realistic creature doll

• Material Handling Sculpting Tips: Hair, Scales, Skin

• Sculpt muscular lines and proportions

• Control of high and low polygon counts

• Attitude setting and decoration

• DynaMesh Gizmo with Brin

• Hard Surface ZModeler

•3D printing demolition and integration

•Class time:  eighteen weeks

• Upcoming start dates:  Open as soon as the class is full

• Time: Weekday evening class/Weekend day class

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•Course study content:

• AE interface and basic introduction

• Text dynamic system

• Masking and drawing tools

• Getting Started with VFX

• Dynamically integrated into the real scene synthesis application

• Motion picture design animation

• Sci-fi HUD dynamic design

• Album title production

• AE special effects production (1)

• AE special effects production (2)

•Class time:  twelve weeks

• Nearest class start date: Classes start as soon as the class is full

• Time: Weekday evening classes

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